Christian Whitehead's Sonic Mania reads as a love letter to all those long suffering Sonic fans out there who have been waiting decades for a game that could possibly be better than Sonic & Knuckles.
For those of you who have been with us for a while, you may recall me making some bold predictions about the future of Xbox.
Marcus Ben, Matt and myself have had the pleasure of partying up and having a crack at the latest Team Shooter to come out of the woodwork, this time from the team that brought you Smite, Hi-Rez Studios.
Lovers in a Dangerous Spacetime is certainly a weird title and it gives little away about its story but essentially it follows the same old schtick that all games do: things were wonderful until the not so
Finally the time has arrived. After much anticipation and dogged avoidance of rumours and speculation that might have contained too many accurate spoilers, I have finally come out the other side of my experience watching the first
I recently stepped into the world of Castles, a quaint little puzzler by Spanish developer Whootgames. Puzzle games are right up my alley so I jumped at the chance to give this game a whirl.
It's time to add up all of the sums and gaze through the crystal ball at Xbox's long term plan.
After what was the better part of a day downloading this sucker, I finally got to play the long awaited next installment of the Gears of War franchise.
Here in the land downunder, we don't get much attention from corporate big wigs.
Is this true? Are they capturing your identity while you're capturing Dugtrio?