This is not a game review. I don’t think you could review Moirai. The entire thing took me eight minutes to play, from start to finish. Even the use of the work ‘play’ in the previous sentence is a stretch. Perhaps experience is a better descriptor. It took me eight minutes to experience the entirety of Moirai.
This is not a game preview. There is little point; Moirai is out right now on Steam. In fact, Moirai has been around since the end of 2013, and has only appeared on Steam in the last few days. So, previewing a game which people have been aware of for almost three years is redundant.
What is Moirai? Excellent question, with one issue. The problem lies in the fact that explaining anything about it will only diminish your experience of it. Screenshots do a little to explain the format, but don’t really capture the surreal nature of what is presented to the player.
It is scary, but not in a horror way. There are no jump scares, dimly lit corridors, or monsters. This is a fear which is generated by uncertainty, and the expectation of what may be around the next corner.
The closest thing I can come to a description, or explanation, is the name Moirai itself. In Greek mythology the Moirai are the incarnations and controllers of destiny. Otherwise known in English as the Fates. Think back on this when you get to the end of the game.
Probably the easiest, and best, thing to do is witness Moirai for yourself. It will only take ten minutes of your time, and less than 50mb of download, but you will be confounded and amazed by the simple premise. Once you complete the tale, and your role in the world is revealed, you will be shocked by how a simple decision can affect everyone else you come into contact with.
Possibly best of all, Moirai is free. So there is no excuse not to make your mark on this eerie title.
Moirai is available now on Steam, and was developed and published by Chris Johnson, Brad Barrett and John Oestmann.